Wednesday, 13 July 2016

Basic Oscilloscope Using Arduino

As I am a poor person ,I can not afford an oscilloscope even most entry one. Currently I am working on switching power converters so I badly need to see the waveform. 
Then I thought to build a DIY scope with the components I already have. I searched the web and found the solution.

I have arduino uno and downloaded Processing IDE from this link http://processing.org/

I used 555 timer as a simple square wave oscillator. and connected it with arduino analog inputs. Connected arduino board with USB cable to my laptop.
now here I have done two steps .
Upload code to the arduino IDE.
code is here-
#define ANALOG_IN 0

void setup() {
  Serial.begin(9600); 
  //Serial.begin(115200); 
}

void loop() {
  int val = analogRead(ANALOG_IN);                                              
  Serial.write( 0xff );                                                         
  Serial.write( (val >> 8) & 0xff );                                            
  Serial.write( val & 0xff );
}
Step two
Upload code to the Processing IDE
Code is here-

import processing.serial.*;

Serial port;  // Create object from Serial class
int val;      // Data received from the serial port
int[] values;
float zoom;

void setup() 
{
  size(1280, 480);
  // Open the port that the board is connected to and use the same speed (9600 bps)
  port = new Serial(this, Serial.list()[0], 9600);
  values = new int[width];
  zoom = 1.0f;
  smooth();
}

int getY(int val) {
  return (int)(height - val / 1023.0f * (height - 1));
}

int getValue() {
  int value = -1;
  while (port.available() >= 3) {
    if (port.read() == 0xff) {
      value = (port.read() << 8) | (port.read());
    }
  }
  return value;
}

void pushValue(int value) {
  for (int i=0; i<width-1; i++)
    values[i] = values[i+1];
  values[width-1] = value;
}

void drawLines() {
  stroke(255);
  
  int displayWidth = (int) (width / zoom);
  
  int k = values.length - displayWidth;
  
  int x0 = 0;
  int y0 = getY(values[k]);
  for (int i=1; i<displayWidth; i++) {
    k++;
    int x1 = (int) (i * (width-1) / (displayWidth-1));
    int y1 = getY(values[k]);
    line(x0, y0, x1, y1);
    x0 = x1;
    y0 = y1;
  }
}

void drawGrid() {
  stroke(255, 0, 0);
  line(0, height/2, width, height/2);
}

void keyReleased() {
  switch (key) {
    case '+':
      zoom *= 2.0f;
      println(zoom);
      if ( (int) (width / zoom) <= 1 )
        zoom /= 2.0f;
      break;
    case '-':
      zoom /= 2.0f;
      if (zoom < 1.0f)
        zoom *= 2.0f;
      break;
  }
}

void draw()
{
  background(0);
  drawGrid();
  val = getValue();
  if (val != -1) {
    pushValue(val);
  }
  drawLines();
}

Here Is my Prototype-